TITLES

DrG Invaders

Watch Dogs 2

Assassin's Creed: Unity

Splinter Cell: Blacklist

Rainbow Six: Patriots

Red Dead Redemption

Max Payne III

Grand Theft Auto IV

 

EMPLOYMENT HISTORY

Gameplay Designer, Playdead [2018 - current]

Technical Designer, Weta [2017 - 2018]

Game Designer, Ubisoft Toronto [2016 - 2017]

Level Designer, Ubisoft Toronto [2010 - 2013, 2014 - 2016]

Level Artist, Rockstar Toronto [2008 - 2010] 

 

EDUCATION

BMath hon., University of Waterloo

PROGRAMMING EXPERIENCE

C#, HLSL, Ragescript

SOFTWARE EXPERIENCE

Unity, 3DS Max, Photoshop, LEAD Editor (Unreal), Hammer Editor, Particle Flow Box #2, Rayfire